Project Archive
Tarot Face
Experience Description:
You are greeted by a mysterious being who reads souls. Unfortunately, they have woken on the wrong side of the bed. They have misplaced their tarot deck and request that you assist with their face paint. Once the faces minions find their deck, you will receive a tarot reading.
Developed in Unity Engine.
Platform: PC connected to a Tilt 5 augmented reality headset.
Experience publish: October 6th 2023
Virtual Photogrammetry
Project Description:
Here are a total of 7 scans imported into Unreal engine.This is a non-traditional photogrammetry render as all scanns were captured inside the Virtual social platform VRChat. I wanted to test to see if the results would be similar to physical photogrammetry. This ended up in a surreal kitbash of virtual worlds.
Environments
A collection of spaces. Each were made within a single day (a few hours). While none can be viewed in VR on the web, each one is rendered in Unity with the specific intention to be experenced in VR.
A environment made in the same day inspired by the album cover “The Ridge” by Allem Iversom. A green forest lit by an late august sunset. A cabin sits on the edge of a lake. A few rocks lay about a path to the side of the cabin.
A liminal library inspired by PT. Rows of bookshelves extend off into a seemingly infinite fog. Boxes floating above drop books to float into designated shelves.
Experimental VR environment where the player is being orbited by spheres. The player’s View is set at an angle feel how orbits can look beyond a 2d plane. Inspired by Outer Wilds.
Work with unlit shaders and silhouettes. A white half dome exposes 5 completely void individuals sitting on a bleacher. The rest of the environment is a deep void black.